Spell
NormalHeroic Call
Archetype:
Heroic
View:
4205
Special Summon 1 Warrior monster from your hand or GY, but if you Special Summoned a non-"Heroic" monster by this effect, negate its effects, also it cannot attack. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each "Heroic" card you currently control, and for each "Heroic" card attached to Xyz Monsters you currently control. You can only activate 1 "Heroic Call" per turn.
Heroic Call — Power Evaluation
Final Score: 55 ± 6 · Confidence: Medium
- Intrinsic: 54.5 · Deck: 54.5 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Extender
Why it scores here
Heroic Call is a one-copy Warrior Special Summon from hand or graveyard, so its value is reliable access to one body rather than a board on its own. It is run in all 400 sampled decks across 46 archetypes, which confirms it is accessible and portable, but that frequency is not used as a power driver. Its negation drawback on non-Heroic summons and the once-per-turn and LP-gated GY ATK pump cap the score, and there is no combo board evidence to show what it converts into in practice.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Run in 400/400 sampled decks at about 1.07 copies each, across 46 archetypes, so it is reliably live in hand (observed); the summon route needs a Warrior target, which is text-read (inferred). |
| Combo & Conversion | 45 | The card text gives one Warrior body plus an optional ATK pump, but no recorded board shows what it builds into, so the conversion is text-only (inferred). |
| Resource Economy | 35 | It is a 1-for-1 body summon with no draw or search, and the GY ATK pump is a banish cost with no card gain (inferred). |
| Effect & Interaction | 10 | It carries no negation or removal for the opponent; the negation applies to the card's own summoned monster (verified). |
| Material Utility | 40 | The card does not provide material itself; the Warrior it summons may be useful as material, which is not measured (inferred). |
| Resilience & Flexibility | 50 | It works from hand or GY, which gives two zones, but it is limited to once per turn (verified). |
| Deck-Building Efficiency | 80 | It is a single-copy Spell that appears at 1 copy in 375 of 400 decks with no garnet or lock on the rest of the deck (observed). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Extender. Intrinsic ≈ 54.5, Deck ≈ 54.5, Meta = provisional. Modifiers: Warrior-target restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Reliable hand or GY Special Summon of one Warrior body
- Single-copy, low-cost slot that appears across 46 archetypes
- Negation clause is a self-drawback, so it never hurts the Warrior-based decks it is run in
Weaknesses
- No draw, search or card advantage
- No opponent interaction
- Once-per-turn limit and LP-gated ATK pump restrict its use
- No recorded combo boards to show what it converts into
Counters / choke points
- Hand traps or other Special Summon negation (generic, not measured in the evidence)
Best use
Warrior-body Special Summon starter. Decks: Mikanko, Phantom Knights, Infernoble Knight, Danger!, Burning Abyss. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Warrior Special Summon from hand or GY, negation drawback on non-Heroic summons, LP-gated GY ATK pump, once per turn; Run in 400 of 400 sampled decks at 1.07 average copies; Distinct archetypes: 46
- Observed: Main-deck run rate: 375 decks at 1 copy, 22 at 2, 3 at 3; Top archetype share: Mikanko 12.2%, Phantom Knights 11.5%, Infernoble Knight 10.2%; Co-deck rate: Ash Blossom & Joyous Spring 92.8%, Called by the Grave 86.8%; Guide snippets mention Infernoble Knight and Heroic as Warrior-based shells
- Inferred: Accessibility is high because the card is in nearly every deck, not because a searcher route was measured; Combo role (starter-level Warrior body) is text-only; combo data is empty; Negation drawback is a self-restriction, not interaction; Usefulness as material depends on the summoned Warrior, not on this card
- Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only no rulings supplied for the negation and LP-gated effect timing average starter count when present unavailable, so deck resilience is inferred from archetype spread






